Diablo Immortal has been the subject of mixed praise from both fans
Diablo Immortal had a hell of a launch Activision Blizzard, with revenue which is roughly similar to other mobile game titles such as Pokemon Go and Call of Duty Mobile. Analyst estimates suggest that D2R Items Immortal has received 8.5 million players and more than $24 million during its first two weeks after the game's debut.
The numbers from the data analyst Appmagic (via PocketGamer) suggest that Diablo Immortal is one of the most downloaded apps from Blizzard and is the second-highest earning app after Hearthstone. According to Appmagic, the United States accounted for 43 percent of revenues, then followed by South Korea at 23%. In the iOS and Android market share is approximately equal amount of market share. The downloads reached their peak within only three days.
By comparison, Call of Duty Mobile has earned nearly $18 million in its first week, according to SensorTower as well as Pokemon Go generated $14 million within its first week, according to SuperData (via BusinessInsider).
It's important to remember that the fact that these aren't exact comparisons considering that they come from different analysts and all cover one week, not the first two weeks of Diablo Immortal. However, it's clear that the numbers across the board are very comparable.
Although it's performing well financially, Diablo Immortal has been the subject of mixed praise from both fans and critics alike due to its microtransaction system, which many have criticized as unjust. GameSpot's Diablo Immortal review noted that the game's core is very enjoyable, however after you've reached the final game, the sudden grind for loot and good stuff that appears to be geared towards directing players toward spending money could be off-putting.
It's not an easy line to walk. buy D2R Ladder Items Immortal, which Torchlight Infinite could be like, was widely criticised at the time of its launch for its pay-towin gameplay, even after it was said to have made the equivalent of $50 million during its first month. Additionally gamers have complained how Diablo Immortal's MMO system penalizes gamers who are playing on their own, and with many not being able to locate the other players required to finish the levels or raids required for progress.
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